Shaping coastlines, carving rivers, seeding life.
Creatures forage, hunt, rest, inspect, communicate, learn, reproduce, and age. They remember food encounters and learn preferences from nutrition and injury. Asexual creatures can be predators too. Inspect a creature to see its offspring count and whether nearby life is a threat, potential mate, or prey. Both JEPA and RL creatures reproduce asexually, inheriting learned experience with mutations. Plants grow with daylight; marine prey drift and divide in the ocean. Strong swimmers can enter the sea.
This is an experimental artificial-life model. Fear and wellbeing are internal numerical signals. A run lives in server memory; restarting resets it. Speed and world changes are shared; pausing freezes only your own view.